I’m a Digital Product Designer with a background in Digital Animation and seven years of people-facing work in the UK.
Before I ever opened Figma, I spent years reading people — what frustrates them, what puts them at ease, what makes something feel effortless. That’s the lens I bring to every project now.
My animation background means I don’t just think in screens, I think in motion. How something moves, transitions, and feels in time is as much a design decision to me as layout or colour.
Methodical about process, and genuinely curious about the people behind every interface I design.